Jack Covell

3D Artist at Muse Games

Jack Covell has worked in the 3D art industry since 2006. Jack began as the Set & Prop Production Head for The Wayfinder Experience, Inc, where they were in charge of all summer production of sets and props and sculpted a variety of fantasy and science-fiction weapons and armor. In 2010, Jack Covell worked as a Digital Sculptor for Barry X Ball Studio and as a Freelance Character and Environment Modeler for Cortes Studio. In 2012, they became the Lead Character Artist at Muse Games, and in 2013 they worked as a Zbrush + Mudbox Instructor at the School of Visual Arts. From 2014 onwards, Jack Covell has been a Freelance Modeling/Texturing/Lightning/Rendering Artist at Artjail and a 3D Artist at Muse Games.

Jack Covell attended Dutchess Community College from 2004 to 2007, where they studied Theater, Film, Liberal Arts, and Fine Art. In 2007, they attended Purchase College, SUNY for Fine Arts. From 2008 to 2011, they attended the School of Visual Arts, where they earned a BFA with honors in Computer Art, Animation, and Visual Effects.

Links

Timeline

  • 3D Artist

    February, 2014 - present

  • Lead Character Artist

    April, 2012

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