Bryan Collinsworth

Principal Game Designer at Naughty Dog

Bryan Collinsworth is an accomplished game designer with extensive experience in the industry, holding various positions including Principal Game Designer, Senior Game Designer, and Game Designer at Naughty Dog. Additionally, Bryan has served as an Adjunct Professor at Parsons School of Design and has gained valuable experience as a VR Designer/Developer at Viacom and through the Viacom VR Fellowship. Early career development included an Unreal/Interactive Tech Internship at ICRAVE NY and a Game Design Internship at PlayStation. Bryan holds a Master of Fine Arts (M.F.A.) in Design and Technology from Parsons School of Design - The New School, completed between 2014 and 2016, and a bachelor's degree from Sarah Lawrence College, earned from 2001 to 2005.

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Los Angeles, United States

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Naughty Dog

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Naughty Dog is the developer of some of the most critically acclaimed and top-selling video games on PlayStation platforms, having created the classic Crash Bandicoot and Jak and Daxter series, as well as modern franchises Uncharted and The Last of Us.


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201-500

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