Naughty Dog
Daniel Alexander Garcia is a Senior 3D Character Artist with extensive experience in the video game and film industries. Currently employed at Naughty Dog since July 2016, Daniel has worked on notable titles such as "The Last of Us Part I" and contributed to multiplayer features in "Uncharted 4," "Uncharted: Lost Legacy," and "The Last of Us Part II." Prior experience includes roles at Encore VFX / Deluxe Entertainment, Treyarch, Blur Studio, Brain Zoo Studios, Virtual Toys, ROBLOX Corporation, and Popgun Design, where Daniel participated in various projects ranging from major games like "Call of Duty: Black Ops III" to feature films such as "Thor: The Dark World." Daniel holds a BA of Science in Game Art and Design from the Art Institute of California - Orange County and completed education at Gnomon in 2009.
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Naughty Dog
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Naughty Dog is the developer of some of the most critically acclaimed and top-selling video games on PlayStation platforms, having created the classic Crash Bandicoot and Jak and Daxter series, as well as modern franchises Uncharted and The Last of Us.