Michael Miller

Lead Audio Programmer at Naughty Dog

Michael Miller is an accomplished audio programmer and composer with extensive experience in the gaming and music industries. Currently serving as Lead Audio Programmer at Naughty Dog, Michael specializes in developing next-generation interactive audio and music systems. With a diverse background that includes roles such as Lead Audio Programmer & Composer at Stone Lantern Games, where custom adaptive music engines were built, and contributions to projects with notable figures like Brian Tyler and Austin Wintory, Michael has a proven track record in both technical and creative domains. Michael's education at the Massachusetts Institute of Technology includes a Master of Engineering in Computer Science, alongside dual Bachelor’s degrees in Computer Science & Engineering and Music.

Location

Calabasas, United States

Links

Previous companies


Org chart


Teams

This person is not in any teams


Offices


Naughty Dog

14 followers

Naughty Dog is the developer of some of the most critically acclaimed and top-selling video games on PlayStation platforms, having created the classic Crash Bandicoot and Jak and Daxter series, as well as modern franchises Uncharted and The Last of Us.


Industries

Employees

201-500

Links