Kristian Francis is a Senior Technical Designer at nDreams, with a career spanning from January 2014 to the present, specializing in Unreal Engine 4 and innovative VR game mechanics across various unreleased projects. Previous roles at nDreams include Technical Designer, Game Designer, and Junior Designer, where Kristian contributed to the development of "Gunner" for Samsung's Gear VR. Prior to nDreams, Kristian served as Director, Lead 3D Artist, and Level Designer at Swallowtail Games Limited, creating 3D assets and designing puzzles for the game Tick Tock Toys. Experience also includes a role as 3D Artist and Level Designer at DARE TO BE DIGITAL LIMITED, where Kristian was part of the award-winning Team Swallowtail. Educational qualifications include a Master of Professional Practice in Games Development from Abertay University and a BA(Hons) in Games Art & Design from Norwich University of the Arts.
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