Nekki
Maksim Amosov has a diverse background in the gaming industry, with experience in game design and monetization. Maksim started their career as a Junior Game Designer at Nevosoft, where they worked on integrating expeditions and a battle pass into projects, as well as maintaining project documentation. Maksim then advanced to the role of Game Designer, focusing on LiveOps planning and balance at Game Insight. Here, they also worked on developing clan events and tasks, and optimizing work processes. Currently, Maksim holds the position of Lead Game Monetization Designer at Nekki, where they are responsible for economy, monetization, and balancing of various projects. Maksim has expertise in refining offer systems, loot box mechanics, player segmentation, and AD monetization. Maksim is also experienced in meta and LiveOps planning, analytics, and is a feature-owner for monetization.
Maksim Amosov attended Peter the Great St.Petersburg Polytechnic University from 2005 to 2011. Maksim received a degree in Industrial Thermal Power Engineering.
This person is not in any teams
This person is not in any offices
Nekki
1 followers
Nekki - We create emotions worth sharing! Nekki is a mobile, PC and console game developer most known for the creation of the legendary Shadow Fight and Vector franchises. As a leading publisher of high-quality action and strategy games, Nekki gathered over 1 billion downloads worldwide, celebrating its 20th anniversary in 2022. The company founded in 2002 and relocated all operations to Limassol, Cyprus in 2016. The company is constantly growing and adding new projects to its portfolio. More detailed information of the games is available on the company website: https://nekki.com