Adrián Orčík

UI Engineer at Next Games

Adrián Orčík has a diverse work experience in the gaming industry. Adrián started their career as a Unity Developer at Butterfly Effect program in January 2018, where they primarily focused on game development using Unity. Later in June 2018, they joined PowerPlay Studio in the same role, where they contributed to Unity development until January 2019.

In December 2018, they moved on to Tater Games as a Unity Developer. At Tater Games, they were responsible for designing, architecting, and implementing game features and components. Adrián also conducted research and investigated new technologies while developing prototypes and proofs of concept for new games. Adrián worked at Tater Games until October 2019.

Following their time at Tater Games, Adrian joined BON Games in October 2019 as a Junior Game Programmer. Adrián gained experience and skills in this role until June 2020. Subsequently, they transitioned to the role of Game Programmer within the same company, working from June 2020 to January 2021.

In 2021, Adrian Orčík was employed as a Game Programmer at Seriously Digital Entertainment. Adrián played a key role in game development and programming until December 2021.

As of 2022, Adrian is currently associated with Next Games as a UI Engineer. No specific end date has been provided for this role.

Adrián Orčík completed their education in Information Technology at Slovenská technická univerzita v Bratislave from 2015 to 2019.

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