Jeff Zoern is a seasoned Technical Artist with extensive experience in game production, character art, and technical consultancy. Currently serving at Next Level Games as the Lead Technical Character Artist for "Luigi's Mansion 3," Jeff has held various roles across multiple companies since 1991, including positions at Thaumogenesis, Jetpack Interactive, and United Front Games. Proficient in software such as ZBrush, Maya, and 3DStudio Max, Jeff's skill set encompasses character sculpting, modeling, rigging, and pipeline scripting. Notable projects include contributions to iconic titles like "Disney Infinity 3.0," "Sleeping Dogs," and "Tomb Raider." With a background in education and training from Alias|Wavefront K.K., Jeff has also directed teams at SNK Corporation and managed art production at Philips Interactive Media.