Felix Park is a Senior Game Designer with a robust portfolio of successful titles, including Pokémon GO and The Last of Us series. With experience at notable companies like Naughty Dog and Niantic, Felix has contributed to various aspects of game design, from scripting cinematic sequences to designing engaging gameplay systems. They are currently focused on enhancing the open-world experience in The Last Sentinel while also implementing workflow improvements for fellow designers. Felix holds a Bachelor's degree in Creative Writing and Professional Writing, along with a Master's in Entertainment Technology from Carnegie Mellon University.
This person is not in the org chart
This person is not in any teams
This person is not in any offices