Niantic
Michael Ortiz is a seasoned software development engineer in test with extensive experience in automation and testing across multiple technology sectors. Currently employed at Niantic, Inc. since July 2021, Michael focuses on developing an SDK library for Unity Test Automation for Pokémon Go and maintaining GitLab pipelines. Prior roles include software engineering positions at Splunk, where Michael automated Search Head Cluster operations, and Zoox, where responsibilities included testing autonomous driving features. Notably, Michael has also contributed to testing and automation at Tesla Motors and Microsoft Corporation, developing comprehensive test plans and automation frameworks to enhance software quality. Michael holds a Bachelor of Science in Mathematics from California State University, Fresno.
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