Michiel Kolders has a background in software engineering, having worked at various companies in the gaming and navigation industries. At Nixxes Software BV, Michiel has been the Lead Software Engineer since March 2005, overseeing the creation of platform conversions for AAA games and collaborating on game titles for various consoles and platforms. Prior to Nixxes, Michiel worked at TomTom as a Software Engineer developing car navigation software and at Silicon Dreams as a Software Engineer working on subsystems for games like Urban Freestyle Soccer. Michiel's early career at Davilex involved working on game systems for several video games.
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