No Brakes Games
Georgina Castro Mas is a highly experienced professional in the gaming industry, currently serving as a Senior Producer and QA Lead at No Brakes Games since August 2019. Previously, Georgina worked at Blizzard Entertainment from August 2010 to July 2019, where roles included Quality Assurance Analyst and Specialist Game Master. Key responsibilities included test planning, documentation, stakeholder communication, and managing testing progress across multiple language groups. In addition, Georgina has freelance experience as an interpreter and has held customer support roles at various companies, demonstrating strong skills in communication and customer service. Educational qualifications include a degree in Translation and Interpretation from Universitat Autònoma de Barcelona and a postgraduate diploma in Human Resources Management from Universitat Oberta de Catalunya.
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No Brakes Games
No Brakes Games focuses on changing the driving experience in mobile racing games. Should you sacrifice physics precision to make a game appealing to casual gamers? Others do, we offer innovative gameplay instead. It feels natural to both a rally driver and a kid dreaming of his first car.