Novarama
Juan Abadia is an experienced technology professional currently serving as the Chief Technology Officer at Novarama since July 2003 and as a Research Engineering at Universitat Pompeu Fabra since 2004. Prior to these roles, Juan worked as a consultant at Norsistemas-Retevision from 1999 to 2003. Juan holds a Master's degree in Telecommunications Engineering from Universitat Politècnica de Catalunya, where studies were completed between 1991 and 1996.
Novarama
INNOVATION FOR THE MASSES Novarama was founded in 2003 with a simple idea in mind: to create innovative games with mass-market appeal. Many studios focus on commercial success. Others put innovation at the forefront, advancing the art of making games. We try to bridge that gap, to create the kind of innovation millions of people enjoy playing. To keep our games fresh, and successful. For the last eight years Novarama has worked exclusively for Sony Computer Entertainment, publishing titles on PSP, PSVITA and PS3. We introduced Augmented Reality to the masses, and our Invizimals saga has generated six titles, sold 2.5 million units, and spawned a franchise ranging from TV Shows to bicycles, from toys to video games. Today, we are one of the most respected independent studios in South Europe. From our offices in sunny Barcelona, Spain, we strive to build the future of gaming. A future full of new games you’ve never dreamed of. But we have. OUR CULTURE - We believe in personal involvement: we work together, succeed together, create together. - We believe in innovation, in breaking new grounds, in redefining what gaming should be. - We believe in powerful brands that gamers feel attached to. - We believe in work/life balance: we don’t crunch, overtime, or interfere with employee’s personal space.