Steve Datz is a skilled software engineer with extensive experience in game design and development. Currently employed at Oasis Advanced Engineering since May 2024, Steve contributes to all phases of software engineering projects and conducts essential support processes. Prior to this role, Steve worked as an Associate Game Designer at Stardock, where responsibilities included translating product goals into engaging game mechanics. Experience also includes diverse positions at Flying General Games and UW-Stout Manufacturing Outreach Center, focusing on gameplay programming, technical specifications, and collaboration with various roles. Steve began modding games in the Total War Franchise, further enhancing a deep understanding of game development processes. A graduate in Computer Science and Game Design from the University of Wisconsin-Stout, Steve's background includes roles in IT support, software engineering, and culinary services.
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