James Melilli began their work experience in 2004 as a Game Developer at Planetwide Games, where they worked until 2007. In 2008, they joined Obsidian Entertainment as an Effects Artist, and later transitioned to the role of Environment Artist until 2010.
James Melilli attended the Art Institute of California - Orange County from 2004 to 2008. No degree or field of study information was provided.
Sign up to view 0 direct reports
Get started