LH

Loeu Heng

Art Outsource Manager at Obsidian Entertainment

Loeu Heng has a diverse work experience spanning over several industries. Loeu began their career in 1999 as an Instructional Aide at LBUSD, where they worked until 2004. Loeu then worked as a Game Tester at Vivendi Universal in 2004. In 2005, they held multiple roles including Level Designer/3D Modeler at Zero Cool Games and 3D and Unreal Script Instructor at Art Institute of California - Orange County. Loeu also worked at ACME Digital Content as an LOD Artist/Digitizer in 2009. Simultaneously, they worked as a 3D Instructor at ACI Academy. Loeu rejoined Zero Cool Games in 2009 as a Level Designer/3D Modeler. From 2011 to 2016, Loeu worked at Evox Images, where they served as CG QA Post Production, CG Modeling Lead, and eventually as CG Modeling Lead on special projects. Lastly, Loeu is currently employed as an Art Outsource Manager at Obsidian Entertainment since 2016.

Loeu Heng began their education at Long Beach Poly from 1994 to 1998. From 1998 to 2003, they pursued a Bachelor of Science degree in Management Information Systems at CSULB. During this time, in 2000 to 2001, they also obtained a Certificate in 3ds Max Fundamental, Special Effects, and Organic Modeling from CSULB. Later, from 2005 to 2007, Loeu Heng enrolled in CSULB again and completed a Multiple Subject Teaching Credential in Primary Education.

Links

Timeline

  • Art Outsource Manager

    October, 2016 - present

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