WS

Warner Scheibe

Area Designer - Associate II at Obsidian Entertainment

Warner Scheibe has diverse work experience in the gaming industry. They started their career at UCSC AIRC as an American Indian Resource Center Intern from September 2017 to June 2018. Later, they worked as a Resident Assistant at the University of California, Santa Cruz from September 2019 to June 2021. Warner also had a role as a Level Designer at Space Slug Studios, where they worked on the game "Welcome to Lakewood" using Unreal Engine 4. They were responsible for building levels, 3D art, and lighting from November 2020 to June 2021. Most recently, Warner joined Obsidian Entertainment as an Area Designer - Associate I in November 2021 and was promoted to Area Designer - Associate II in January 2023. The exact end dates for their roles at Obsidian Entertainment are not provided. Warner's education background includes majors in Art & Design: Games & Playable Media (B.A) and Computer Science: Computer Game Design (B. Sc) from the University of California, Santa Cruz.

Warner Scheibe attended the University of California, Santa Cruz from 2016 to 2021. They pursued a dual degree in Computer Science with a specialization in Game Design (BS) and Art & Design with a focus on Games & Playable Media (BA). Their field of study primarily revolved around Game Design.

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Org chart

Timeline

  • Area Designer - Associate II

    January, 2023 - present

  • Area Designer - Associate I

    November, 2021

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