Augusto Godinho

Technical Artist at Odyssey Interactive

Augusto Godinho has a diverse work experience, beginning in 2010 when they worked as an Environmental Analyst at GS Ambiental. In 2015, they held multiple roles, including UI Engineer at Rox7, Game Designer and Programmer at Umbu Games, and VFX and Technical Artist at GO! Interactive. In 2016, they were a Game Programmer at Pontifícia Universidade Católica de Minas Gerais. In 2019, they worked as both a Technical Artist and VFX Artist at Wildlife Studios. In 2020, they were a VFX Artist at AQUIRIS, and in 2021 they are currently a Technical Artist at Odyssey Interactive.

Augusto Godinho has a Superior de Tecnologia em Jogos Digitais from PUC Minas, which they obtained from 2014 to 2016, and an Associate's degree in Computer Systems Analysis from ESTEC, which they obtained from 2008 to 2010.

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