Brendan Miller-Young is an experienced UI programmer and the founder of Cache Grab Studios, where leadership and technical skills have been demonstrated by managing a small team and overseeing project delivery. Currently serving as an Intermediate UI Programmer at Offworld Industries, Brendan drives UI development in Unreal Engine with backend integration and has a strong background in creating reusable UI systems and optimizing legacy logic. Previous roles include Software Engineer at Offworld Defence Simulations, where Brendan focused on UI logic and networked gameplay optimization, and UI Programmer at Backstage Games LLC, contributing to GDC demo preparations. Brendan's diverse experience spans various industries, highlighting strong problem-solving abilities and a proven track record in both technical and team-oriented environments.
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