Matthew Stinnen is a Software Engineer with experience at various game development companies, including Offworld Industries, Redstone Interactive, and BANDAI NAMCO Studios Vancouver Inc. Matthew has expertise in game code development, collaborating with international teams, integrating third-party plugins, and developing core tech modules. Stinnen has released titles such as TEKKEN Mobile and Paint My Car, among others. Matthew holds a Diploma in Visual and Game Programming from The Art Institute of Vancouver.
June, 2021 - present