Kapil Kanwar is a Software Engineer currently working at Old Mission since July 2021. With previous experience as a Software Engineer Intern at NVIDIA, Kapil contributed to the GLSL shader compiler by adding performance statistics collection and optimizing shader vector normalizations. During an internship at Qumulo, Kapil focused on containerizing a high-performance filesystem. As an Undergraduate Research Assistant at the University of Illinois at Urbana-Champaign, Kapil participated in designing a frontend language for HPVM programs and implementing compiler passes targeting FPGAs. Additional internships at Pure Storage involved porting storage array software to new hardware and developing a distributed stream processing platform using various technologies. Kapil holds a Bachelor's degree in Computer Engineering from the University of Illinois Urbana-Champaign and a high school degree in Computer Engineering from South Brunswick High School.
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