One of Us
Danielle Brooks is an experienced FX Supervisor currently with One of Us since February 2022. Previously, Danielle held the position of Lead FX Artist at Method Studios from May 2017 to September 2021, contributing to high-profile projects such as *Shang Chi and the Legend of the Ten Rings*, *John Wick 3*, and *IT Chapter Two*. Danielle's extensive background includes roles as Senior FX Artist at Iloura and Animal Logic, and FX TD at Dr. D Studios and Double Negative, where skills in software like Houdini and Maya were employed for projects including *Game of Thrones*, *The Lego Movie*, and *Prince of Persia*. Danielle's career began in 2005, with work across various commercials and feature films, culminating in a solid foundation in 3D artistry obtained from a BA in Computer Visualisation and Animation from Bournemouth University.
This person is not in any teams
This person is not in any offices
One of Us
1 followers
One of Us is a Soho based studio founded in 2006 by co-directors Tom Debenham, Dominic Parker and Rachael Penfold. The company ethos is one of creative intelligence applied through filmmakers’ sensibility, with a focus on design and collaboration. Working across both film and long form, and with experience of all stages of production, from concept through planning, photography and post-production, One of Us has become an essential studio for visual effects and related work. With approved vendor status for all major studios, artist capacity and infrastructure for over 300 artists across both our facilities, we are expanding boutique sensibility into larger scale projects. Twitter: @oneofusvfx Facebook: One Of Us