Eric Houde

Senior Level Artist

Eric Houde is a Senior 3D Artist currently at Panache Digital Games, specializing in game art production. They have extensive experience in level and character art, having worked on notable titles such as *Shadow of the Tomb Raider* and *Rise of the Tomb Raider* at Eidos-Montréal. Eric's proficiency includes advanced modeling skills in Maya, 3D Studio Max, Zbrush, and texture creation using Substance Designer and Painter. They began their career after studying multimedia integration and 3D modeling for games at Cégep Édouard-Montpetit and Ubisoft Campus, respectively.

Location

Montreal, Canada

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