Dogacan Tugrul has a background in computer engineering and game design. At Panteon, they currently work as the Head of Product, leading the game design team for an unannounced mobile 4X strategy game. Previously, they managed a hyper-casual game design team at Lugcap and launched six games including global hits like Ball Brawl and Home Restoration. During their time as a Game Design Intern at Gram Games, they designed features for soft launch games and launched 2 prototypes. Their education includes a Bachelor's degree in Computer Engineer with an option program in Computer Games and a Postgraduate degree in Game Design.
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