Denis Baranov has worked as a 3D Character Artist at Paradox Interactive since 2023. Prior to that, they worked at Digital Forms LLC from December 2021 to July 2023, where they created high-quality realistic characters, outfits, accessories, and hair for various projects. Denis also had experience with designing clothes and high-resolution sculpting. Before that, they worked as a Freelance 3D Character Artist at Grinding Gear Games from January 2021 to November 2021. In this role, they focused on creating armor gears, armor elements, and creatures, and worked on sculpting, texturing, modeling, and real-time hair.
Denis Baranov holds a Bachelor's degree in Design of Buildings and Establishments from Far Eastern Federal University, which they completed in 2017. Denis is currently pursuing a Master's degree in Design of Architectural Space at the same university, with an expected completion date not specified as of now.
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