Florent Peuvel has a diverse work experience in various companies. In 2009, they worked at Teesside University, where they developed a Total Conversion and a network module using Unreal Engine 3. Florent migrated from Unreal Engine 2 and contributed to retro-engineering, bug fixes, and the addition of new features. At the French National Institute for Agricultural Research in 2010, they finalized an application for behavioral analysis of insects. Florent'sresponsibilities included retro-engineering, bug fixing, adding new functionalities, and documentation. In 2011, they joined Michelin and worked on the development of an integrated compilation tool. Florent was involved in technology selection, retro-engineering, cost estimation, architecture proposal, and code optimization. From 2012 to 2012, they were at Université du Quebec à Montréal for an internship, where they worked on a simulator migration project. Florent'stasks included technology selection, retro-engineering, scenario creation, 3D scene creation, and developing a path planner. Since 2013, they have been working at Eviatek as an Information Technology Engineer, focusing on technologies and IT management. Currently, they are a Back-End Developer at Payplug since 2022.
Florent Peuvel completed their DUT in Computer Science at IUT du Puy en Velay from 2007 to 2009. Florent then went on to pursue a degree in Computer Software Engineering at ISIMA (Institut Supérieur d'Informatique, de Modélisation et de leurs Applications) from 2009 to 2012, earning the title of Ingénieur en Informatique.
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