Angeline R. has an extensive background in game art, with roles ranging from 2D Artist to Lead Artist. Starting at Funzio in 2010, they worked on various game titles designing characters, environments, and objects. Moving on to GREE, Inc. in 2012, they continued creating art for different games. Angeline then joined Skyborne Games, COLOPL Inc., Hobo Labs, Cloudcade, Inc., and ultimately PeopleFun in 2019, where they held positions such as Contract Artist, Concept Artist, Game Artist, Senior Artist I, and Lead Artist, contributing to projects like Blockscapes and Wordscapes Search. Angeline'sresponsibilities included art direction, animation, and concept creation.
Angeline R. completed a Diploma in Music at the London College of Music & Media. Following this, they pursued a Diploma in Illustration at The One Academy from 2003 to 2006. Angeline then went on to earn a Bachelor of Fine Arts in Illustration from the Academy of Art University, graduating in 2010.
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