David Eberle is an experienced simulation software engineer with a robust background in animation and graphics technology. Currently serving as Tools-Sim Lead at Pixar Animation Studios since August 2018, Eberle has delivered notable updates to educational courses and optimized simulation tools, including a schema for rigid body simulation in collaboration with industry leaders. Previous roles include Senior Research Developer at Adobe, where Eberle contributed to photogrammetry research and quality improvement initiatives, and various engineering positions at Pixar and other notable companies, focusing on simulating dynamics and developing software tools. Eberle holds a Master's degree in Computational Mathematics from Texas A&M University and a Bachelor's degree in Mathematics from the University of South Carolina.
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