Pixar
Patrick Coleman is a highly experienced professional in the field of computer graphics and animation, currently serving as a Technical Supervisor for Global Technology and Simulation at Pixar Animation Studios since January 2011. With a strong background in software engineering and character simulation, Patrick has led teams in the development of technologies for character rigging, animation, physics simulation, and visual effects in animated feature films. Educational qualifications include a PhD in Computer Science and an MSc in Computer Science from the University of Toronto, complemented by studies in life drawing and anatomy. Previous roles at Pixar include Effects Maker and Technical Director, along with experience as a Technical Director/Production Programmer at Ryan, demonstrating a comprehensive expertise in effects animation and simulation technology.
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