Martin Senovsky is an experienced software developer with a strong background in game development and programming. Currently serving as the Lead Developer at Pixel Federation since January 2015, Martin specializes in Unity3D and C#, contributing to client/server architecture, mentoring, and creating workflows. Prior roles include Senior Developer and C# Developer at Pixel Federation, where Martin led the project MorningMen and focused on R&D and game prototyping. Previously, Martin worked as a Flash Developer at Geewa, enhancing performance through GPU optimizations and managing localization workflows, as well as serving as a Web Developer at WEPS and a C# Developer at Siemens. Martin holds a degree from Brno University of Technology, completed between 2010 and 2014.
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