Radosław Paszkowski is a Software Engineer who has worked on various projects for companies such as Blindflug Studios, PixelAnt Games, and Gspot Studios. Radosław has experience in programming shaders, artificial intelligence, tools for designers, code optimization, and managing office locations. Radosław has also worked on games like Airheart, Democratia: The Isle of Five, Stellar Commanders, and First Strike. Radosław holds a Magister degree in Computer Science from Poznan University of Technology.
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