Jonathan A.

Jr. Software Engineer at Pixelberry Studios

Jonathan A. has a diverse work experience in the gaming industry. Jonathan started their career at Game Design Art Collaboration as an Archiver from June 2017 to June 2018. Jonathan then moved on to Paper Crown Interactive, where they worked as a Gameplay Developer from September 2017 to February 2019. Their most recent role was at Pixelberry Studios, initially as a QA DLC Function Tester from April 2019 to June 2020, and then as a Jr. QA Engineer from June 2020 to the present.

Jonathan A. obtained their Bachelor's Degree in Computer Science with a focus on Computer Game Design from the University of California, Santa Cruz. Jonathan attended the university from 2014 to 2018. In addition to their degree, they have obtained several certifications. In January 2021, they completed the "Learning Python" certification from LinkedIn. Then, in March 2021, they finished two more certifications, namely "React.js Essential Training" and "React.js: Building an Interface," also from LinkedIn. Finally, in May 2021, they obtained the "React: Creating and Hosting a Full-Stack Site" certification from LinkedIn.

Links

Timeline

  • Jr. Software Engineer

    June 1, 2022 - present

  • Jr. QA Engineer

    June, 2020

  • QA DLC Function Tester

    April, 2019