Sam Munro is a Senior Product Manager in Innovation at PIXOMONDO, where they focus on virtual production and 3D reconstruction technologies. With a background as a Visual Effects Artist and experience in various roles across the film and technology sectors, Sam previously contributed to DNEG's virtual production efforts and worked at Epic Games as a Product Specialist. Sam holds a BSc in CGI and Digital Effects from Staffordshire University and has actively engaged in enhancing the software offerings in Unreal Engine to support the future of filmmaking.
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