Playgendary
Ivan Shchelokov is an experienced Unity Developer with a strong background in game and business logic development. Currently employed at Playgendary since January 2022, Ivan is involved in a new project, focusing on the battle system and optimization using frameworks such as UNIRX and Zenject. Previously, Ivan worked at Kosmos Games, enhancing gameplay features and optimizing performance metrics. At Mail.ru Group, Ivan contributed to the client-side development of the Hustle Castle project, particularly in expanding the battle system. Earlier experience includes developing features and shared logic for Narcos Cartel Wars at Plamee. Ivan holds a degree in Information Systems and Technologies from ITMO University.
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Playgendary
Playgendary is a developer and publisher of mobile games. We created such hits as Kick the Buddy, Polysphere, Tank Stars, Masters franchise and others. The company was founded in 2016, as a small startup, and has evolved into a distributed team uniting 500+ professionals. Our office is located in Limassol. And many employees work remotely from other cities. Well-functioning workflow and flexible schedule allow us to efficiently complete the tasks in our remote team united by professionalism and love for games. We’re glad to welcome talented developers, game designers, artists, animators and other specialists, who will join the company to move our projects forward.