PLAYSTUDIOS
Sebastián Rivas is a seasoned software engineer with extensive experience in platform and backend development, currently serving as a Platform and Backend Engineer for Tetris® Mobile Game at PLAYSTUDIOS since April 2023. Previously, Rivas held the position of Lead Platform Engineer at Big Run Studios Inc., where the focus was on creating a unified platform for game development and support. Other notable experiences include roles at Microsoft as a Senior Software Engineer working on the Xbox platform, and significant contributions as a Senior Server Engineer at Big Run Studios and as a Game Server Engineer for Tetris® Royale at N3TWORK INC. Rivas began a career in software development in 2011, including projects involving high availability platforms and backend solutions across various technologies. Rivas earned a degree in Computer Science Engineering from Universidad de Chile.
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