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Andreas Schmidt

Principal Generalist at PlusMusic.AI

Andreas Schmidt is an experienced technology professional with a strong background in audio processing and software development. Currently serving as Principal Generalist at PlusMusic, Andreas focuses on developing plugins for various platforms that connect users to a vast library of audio tracks. Previous roles include Principal Generalist at Spatial, where Andreas contributed to the immersive 3D audio Reality Engine, and Research Manager at Gracenote, overseeing a team that optimized algorithms for audio and video processing. Other notable positions include Technical Consultant at Cyberus Labs, where Andreas developed lightweight encryption for IoT devices, and various leadership roles in web applications and technology strategy at companies like Davis Instruments and veriLegal Inc. Andreas holds an Abitur in Physics, Mathematics, and Computer Science from Gymnasium Adelsheim, Germany.

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San Francisco, United States

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PlusMusic.AI

Founded in 2020 and backed by leading gaming VC firm Play Ventures, PlusMusic is a pioneer in adaptive music technology for games and interactive media. Our team of video game, Machine Learning, and music industry veterans created the Adaptive Music Platform (AMP) for developers. The first-of-its-kind AMP technology automatically arranges artist-created music for interactive playback. The end-to-end platform includes a web-based development portal, a vast original music library, and plugins for Unity and Unreal. With AMP, developers get easy, affordable access to high-quality music and rapid game engine implementation. Backed by leading gaming VC firm Play Ventures, PlusMusic was awarded a prestigious Epic MegaGrant in support of real-time technology innovators. The PlusMusic leadership team includes distinguished advisors from the game and music industries including Shawn Layden, former Playstation President and CEO. As of Q3 2023, 800 game developers have adopted the PlusMusic Adaptive Music Platform.


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11-50

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