Miranda Bradley has diverse work experience in the software engineering field. Miranda is currently working as a Senior Software Engineer at The Pokémon Company International since 2023. Prior to this, they worked at Flyhomes as a Senior Software Engineer from June 2021 to November 2022. At Flyhomes, they were responsible for developing and maintaining customer-facing sites and internal tools, including rebuilding the internal Bookings front-end and leading the rebuilding of the customer-facing tours experience.
Before that, Miranda worked at qd Solutions, Inc. as a Lead Software Engineer from March 2020 to May 2021. In this role, they developed and maintained multiple applications, including a Django-based patient screener tool and a MERN storefront for clinics to order supplies. Miranda also developed React-based static informational sites on studies.
Earlier in their career, Miranda worked at AT&T Design Technology as a Sr Software Engineer from January 2016 to September 2019. In this role, they promoted a customer-centric mentality across various projects and developed prototypes. Miranda actively sought product feedback to inform development iterations.
Miranda also has experience as a Game Development Intern at Side Effects Software, a QA Intern at Turner Broadcasting System (Adult Swim Games), and a Graduate Teaching Assistant at Georgia Institute of Technology. Additionally, they worked as a Freelance 3D Artist at Interlaced Productions, an Animation Instructor at All Arts, Sciences and Technologies Camp, and a Character Animator on Dino Math at B squared games.
Miranda Bradley earned a Bachelor of Fine Arts (BFA) degree in Animation from Savannah College of Art and Design, which they completed between 2007 and 2011. Later, they pursued a Master of Science (MS) degree in Computer Science from the Georgia Institute of Technology, which they completed from 2013 to 2015. Additionally, Miranda obtained a certification in Artificial Intelligence Nanodegree from Udacity in October 2018.
January, 2023 - present