PC

Pranav Chaudhari

Software Engineer at The Pokémon Company International

Pranav Chaudhari's work experience starts in 2016 when they worked as a Research Assistant at Rutgers University. During this time, they developed a dynamic graph-partition model for GPU locality enhancement, which resulted in a paper accepted at SIGMETRICS 2017. In 2017, they interned at Halo Media as a Development Intern, focusing on front-end development with Angular 4 and Ionic. Pranav also created an ignore feature for a docs site and refactored component compilation with a MongoDB backend. In 2018, Pranav interned at AT&T as a TDP-Software Dev Intern, where they worked on managing internet-based devices using the Ansible framework. Pranav developed a tool with a GUI for collecting and analyzing metrics of Ansible playbooks. From 2019 to 2021, Pranav worked as a Software Engineer at AT&T, where they were involved in full-stack development for an internal security application and worked on the design and creation of an image-to-text application. Pranav also joined the in-house UI/UX team, where they worked on logo designs and created mock-ups for internal tools. In 2021, Pranav joined The Pokémon Company International as a Software Engineer.

Pranav Chaudhari earned a Bachelor's Degree in Computer Science from Rutgers University, completing their education from 2015 to 2019. In addition, they obtained an edX Verified Certificate for Introduction to Web Accessibility from edX in July 2023.

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Timeline

  • Software Engineer

    September, 2021 - present