Samuel Dassler has a diverse background in game design, having worked with various companies such as The Pokémon Company International, Extra Credits, and University of Washington. Samuel has experience in different aspects of game design such as content creation, card logic, level design, and quality assurance testing. Samuel is skilled in programming, prototyping, and implementing game mechanics, as well as working collaboratively in cross-disciplinary teams. Samuel's expertise in creating engaging and educational game content showcases their passion for the gaming industry and their commitment to delivering high-quality experiences to players.
November 1, 2020 - present
March, 2020