Christopher Rinehart is a skilled software engineer currently employed at Professional Software Engineering, Inc. (PROSOFT) since June 2021. Prior to this role, Christopher served as an IT Software Developer at Boeing from May 2014 to June 2021, focusing on the development and security of mobile and web applications to enhance operations in aircraft production. Experience also includes a contractor position at TEKsystems, developing and testing code in an agile environment, and part-time programming roles at Brrapp Games, creating multi-platformer games in Unity. Additionally, freelance software development work involved programming an interactive simulation, while earlier roles included serving as a Resident Advisor and Inter-Club Council Chair at Shawnee State University, where Christopher earned a Bachelor's degree in Digital Game and Simulation Engineering Technologies from 2008 to 2013.
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