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Andrew Horobin

Unity Developer - Facebook/Meta at Q Analysts

Andrew Horobin is a skilled Unity Developer currently working at Meta/Facebook through Q Analysts, focusing on the creation of demo and testing applications for advanced AR and VR prototypes. Previous experience includes developing innovative 3D interactive training simulations for Heartwood 3D, where attention was given to user-controlled camera systems and navigation interfaces. Andrew has also held positions at High Fidelity, Inc. as Lead Operations Engineer, overseeing the High Fidelity Marketplace, and at Unity Technologies in various roles, including Product Manager for the Asset Store and Asset Store Content Curator, contributing significantly to the platform's development and data analysis. Andrew holds a Bachelor of Science in Visual and Game Programming from The Art Institutes.

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San Francisco, United States

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Q Analysts

Quality Outcomes Based Upon Industry-Leading Expertise. Ground Truth Data Services for artificial intelligence (AI) and machine learning (ML) as well as Quality Assurance and Testing of hardware devices, software apps and experiences.


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201-500

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