Audrey LECSO possesses a robust background in animation and rigging, currently serving as an R&D Maya tool specialist for QUANTIC DREAM since July 2022. Prior experience includes roles at Ubisoft Nadeo as both Responsable technique et production animation and Technical Animator from August 2020 to July 2022. Audrey's earlier positions involved rigging and technical animation at Millimages, where services were rendered from August 2019 to July 2020, and participation in multiple short-term rigging projects, including a one-week intervention at ArtFX. Other notable experiences include working as a Rigger 3D at VirtualiSurg, as well as holding various rigger and animator positions at Ikimasho, Novelab, and Fil In Game. Education was completed at ArtFX from 2015 to 2018, paired with a foundational year at Atelier de Sèvres in 2014-2015.
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