Quantic Dream
Baptiste Perrier is a Technical Game Designer at QUANTIC DREAM, responsible for analyzing and documenting game design, testing implementations, and coordinating communication between teams for titles such as Detroit: Become Human, Beyond Two Souls, and Heavy Rain on PC. Prior experience includes designing gameplay mechanics and implementing scripts for Detroit: Become Human on PS4 and creating environmental patterns for Act of Aggression at Eugen Systems. Educational qualifications include a Professional Degree in Game & Level Design from Université Paris 13 and a Technical Degree in 2D/3D Graphics and Web Design from IUT of Puy-en-Velay.