Quantic Dream
Clement Crocq is a highly experienced Senior Concept Artist with a diverse background in the video game industry. Currently at QUANTIC DREAM since January 2021, Clement previously contributed to major projects at Electronic Arts (EA) for Star Wars: SQUADRON and Ubisoft Montréal for Far Cry New Dawn. Prior roles include work on Shadow of the Tomb Raider at Eidos-Montréal, as well as various positions at Cobalt Productions and WB Games Montreal Inc. Clement also has freelance experience, including contributions to Detroit: Become Human at QUANTIC DREAM and projects at Hibernum Créations and Digital District™. Educational qualifications include a bac+5 in Infographie from Supinfocom Group and a bac+2 in 2D animation from Ecole Emile Cohl, complemented by a DUT in Informatique specializing in digital imaging from DUT Informatique (Arles).