Marco Modafferi is a skilled Gameplay Programmer with extensive experience in the video game industry, currently employed at QUANTIC DREAM since November 2022. Prior to this role, Marco contributed significantly at Ludia from April 2019 to November 2022, focusing on system development for Jurassic World Alive and collaborating closely with cross-functional teams. Marco's expertise encompasses Unity and programming in C#, Java, and Python, with notable achievements including the creation of dynamic camera systems and the extensive overhaul of achievement and mission systems for optimal maintainability. Earlier in the career, Marco held positions at Budge Studios, Pratt & Whitney Canada, Babel Media, and Opinion Search, accumulating a robust background in software development, quality assurance testing, and production support. Marco holds a Bachelor of Computer Science degree from Concordia University, supplemented by foundational studies at Dawson College.
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