Nick Schulz

Networked Gameplay Programmer at Innersloth

Nick Schulz has a diverse work experience in various companies and roles. Nick is currently working at Innersloth as a Networked Gameplay Programmer since 2023. Previously, they worked as a Creative Director, Programmer, and Artist at Alleyway Games from 2018 to the present, where they contributed to the design and development of the game Orbitals.

In 2021, Nick joined Pocket Pinata Interactive as a Project Technical Lead and Senior Software Engineer, where they oversaw the technical aspects of a competitive gaming platform. Their responsibilities included defining technical requirements, developing project architecture, and leading the implementation of technical solutions while adhering to government regulations.

Prior to that, they worked at WhiteClouds as a Senior Software Engineer from 2016 to 2017. Nick was also the Chief Technology Officer at Sandboxr Inc. from 2013 to 2016, responsible for designing and maintaining the company's software platform and server infrastructure.

Before joining Sandboxr Inc., Nick worked at Nexstar Broadcasting Group as the General Manager and Director of Development from 2011 to 2013.

Nick Schulz attended Southern Utah University from 1999 to 2001, where they studied Graphic Design.

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Previous companies

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Timeline

  • Networked Gameplay Programmer

    April, 2023 - present

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