Simon Rigard is currently working as an AI Programmer and Gameplay Programmer at QUANTIC DREAM since September 2020. Prior to this, Simon worked as a Gameplay Programmer at Ubisoft, focusing on the game Ghost Recon Breakpoint. Simon also has experience as a Game Developer Client at gumi Europe and as a Project Manager Assistant at Egis. Simon has a strong educational background, having studied at EPITA, Staffordshire University, and Lycée militaire d'Aix en Provence, and holds a Baccalauréat in Sciences de l'ingenieur.
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