Miguel Redondo

Game Developer at Quickspin

Miguel Redondo has a strong background in game development, with experience in various roles and projects. Miguel began their career as a Game Programmer at Regius Entreprenad HB in 2015, working on game development projects. Miguel then moved on to SÖDERMALM BYGG & PLATTSÄTTNING AB as a Consultant, where they applied their skills in a different industry.

In 2016, Miguel joined Manpower as a Consultant, expanding their professional experience. Miguel worked there until February 2018, gaining valuable skills in consulting and project management.

Afterwards, Miguel transitioned back into the game development industry, joining Team Shadow Walkers as a Game Programmer in 2019 and working on game development projects. In 2020, they joined Backstreet Bots as a Game Programmer, further honing their skills and contributing to game development projects.

In 2021, Miguel embarked on a new challenge at Carnage, where they worked as a Game Programmer in a two-person team, focusing on programming. Miguel then joined Ghost Harvesters as a Game Programmer, where they were the sole programmer for the development of a 2D roguelike, bullet hell game. The game received recognition, placing 5th overall out of 175 game entries in the Great Autumn Game Jam 2021.

Most recently, Miguel joined Quickspin in 2022 as a Game Developer, continuing their career in the game development field.

Overall, Miguel Redondo's work experience showcases their passion for game development, their ability to work in diverse teams, and their talent in programming and consulting.

Miguel Redondo obtained a Bachelor's degree in Game Design and Programming from Uppsala University between the years 2018 and 2021.

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