Thomas Dietert

Staff Compiler Engineer at Rain Neuromorphics

Thomas Dietert has extensive work experience in software engineering and development, starting with their internship as a Junior Software Developer at MB2x in 2014. Thomas then worked as a Computer Vision Research Assistant at the University of South Florida and as a Virtual Platform Engineering Intern at Ericsson. In 2016, they joined Beautiful Destinations as a Software Engineer and was responsible for full-stack software development in Haskell. Later, in 2017, they joined Adjoint Inc. as a Software Engineer and designed and implemented a Distributed Ledger Technology system. In 2019, they worked as a Compiler Engineer at Groq before being appointed as Staff Software Engineer at Luminous Computing in March 2020. Thomas left the company in February 2023 to work as a Software Consultant at a startup before joining Rain as a Staff Compiler Engineer in June 2023.

From 2011 to 2015, Thomas Dietert attended the University of South Florida and obtained a Bachelor's Degree in Computer Science.

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Lafayette, United States

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Rain Neuromorphics

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At Rain Neuromorphics, we build brain-inspired hardware for artificial intelligence. Our neuromorphic hardware will make artificial intelligence dramatically more scalable and efficient, which will enable powerfully intelligent, autonomous systems, and profoundly reduce the cost of countless other AI applications.


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11-50

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