Alexander Rozsnyai

3D Artist at Rapid Images AB

Alexander Rozsnyai has a diverse and extensive work experience in the field of graphic art and 3D modeling. Alexander started their career at MindArk in 2008 as a Graphic Artist, where they played a crucial role in converting Project Entropia from the Gamebryo-engine to Cry Engine 2. Their tasks involved world-building, modeling, texturing, and animating resources. In 2009, they joined FPC/SDS as a Graphic Artist/Art Director, where they not only continued their graphic artist duties but also took on the responsibility of unifying the style of Planet Calypso and assisting fellow graphic artists with stylistic and technical issues. From 2014 to 2016, they worked as a Graphic Artist Intern at Palringo. Alexander then joined MFX AB in 2016 as a 3D Artist and continued in this role until 2019. Currently, they are employed at RapidImages as a 3D Artist.

Alexander Rozsnyai attended KY akademien from 2006 to 2008, where they studied 3D Graphics. Before that, from 2005 to 2007, they attended Computer Graphics. Additionally, they have some experience in Computer Graphic Design, although specific years and details are not provided.

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Org chart

Timeline

  • 3D Artist

    October, 2019 - present